It's that time again. I'm posting a target release date. Well, it's a target release month of April, that's the best I can do at the moment, but I feel really good about it.
Dave and I, my good friend that has coded the iOS version, have decided we're going to release the iPad version for free up through the Forest levels. From there, if you want to stick by Questy and save all of Talesworth, it would be $1.99 to unlock the rest of the game. It's done, and now we're in bug testing, and adding some small enhancements based on some beta testing.
Also, I decided that I'm going to release the Flash version in parallel, for free, in its entirety. I do think it shines on the iPad, but keeping it free in Flash makes its accessible to loads more people, and ultimately, that is my goal. I find so much happiness in making games, but I also love when people play them.
I couldn't be more excited to set this thing free!