Thursday, December 16, 2010

Talesworth Adventure - Sneak peek and launch date

Episode 2 (the Flash version) is done and can I just say that damn, it feels good to finish a game.  I'm still tweaking some levels, but that will probably continue up until launch.  Speaking of launch, I'm looking at the end of February.  It will be free to play via Flash, or for $1.99 on the App Store, you can play it on your iPad/iPhone.  Most of that money goes right back into making more games, and if you bought the first episode, I truly, genuinely, awesomely appreciate it. 

Here's a sneak peek of the main menu art:

I have moved away from the retro graphics, and into a combination of illustrated (done by Chris Hope) and in-game pixel art (done by Ian MacLean).  Retro art was fun, but damn, these guys are such great artists, it's amazing to see what they did with it. A good friend, Dave Bernat, is hammering keys and banging out code to port this thing to iOS.  Much in the spirit of a marathon, if you see him, throw a paper cup of water at his face to keep him going.


Wednesday, September 29, 2010

Talesworth Adventure: Episode 2 Update

Episode 2 is on the way!  I can't give an exact day, but it's coming soon, hoping to launch it by end of October.  I'm a little concerned about the difficulty, though.  It is impossible to play test my own games, and my playtesters from episode 1 are experts now.  Any thoughts on making episode 2 easier or harder?

Saturday, April 3, 2010

Talesworth Adventure: Quest for the Dragon's Hoard

A unique puzzle game that challenges you to help Questy slay the Dragon of Talesworth and snatch his hoard of loot. He's an evil dragon, so don't feel bad. Navigate through 30 increasingly difficult levels (and 3 bonus levels). This game was inspired by my love of the old D&D graph paper maps and classic 8-bit games.

Talesworth Arena

This game combines real-time combat button-clicking with timing and strategy. I wanted to make an RPG that required a bit of skill and not just some button-mashing. The art and illustrationg was done by Miguel "Borador" Rojas and the music was done by Ludzix.

Click the image below to play it on Kongregate:

Castles of Talesworth

This game is a remake (with some bells/whistles) of the classic game Rampart. I'm not going to lie, this one was not well-received. I think the interface was a bit clunky, and since the game really shined in multi-player, the lack of people playing hampered it a bit. The in-game art was done by Jorge Tirado.

This was a lot of fun to write, and is my first foray into the multiplayer arena.

Click on the image below to play it on Kongregate:

Saturday, March 6, 2010

Talesworth Adventure Ep. 1 Walkthrough (OFFICIAL)

I've been amazed at the number of new solutions I've seen people post to my puzzles. Just when I thought I had this thing air-tight, people found innovative, creative solutions that shocked me.